Welcome to the ProtoShare blog.

Happy New Years!

The ProtoShare offices will be closed Thursday, January 1st, 2015 in observance of New Year’s Day. Our engineers will be monitoring for critical issues but standard customer support will be unavailable. We hope you have a fun and safe holiday.

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Feature Feedback Friday – Component Outline

We’re working to improve the ProtoShare Component Outline.  The Outline (highlighted below) lists all of the components on your page.  Using the Outline, you can select, re-order, access the context menu, and even drag from the Outline to move a component that is hard to select on the canvas.  Mousing over components in the Outline highlights them on the canvas.

ProtoShare Component Outline

ProtoShare Component Outline


The Changes

Current: Eyeball to toggle hide/show only when state attached to a component

Attaching a “State” to a component (to hide or show it) causes an ‘eyeball’ icon to appear to the left of that element in the Outline. Clicking the eyeball changes States to show or hide the component.

New: All components have an eyeball to toggle hide/show. Components with states attached have a lightning bolt.

We’ve added an eyeball to every component in the Outline. Clicking the eyeball will hide or show that component. The icon for a component with a State attached changes to a lightning bolt.

The other change to the Outline involves identifying components that have Actions attached to them.  Actions in ProtoShare are events (like clicking or hovering on a component) that trigger States to change.  Today, the Outline does not show you which components have Actions.

New: Components with Actions attached show a hand icon to the right of the name.

Outline will display a ‘hand’ icon to the right of any component which has an Action attached.

We’ve written a 2 question survey for you to give us your thoughts, feelings and suggestions on these changes! (You can request a preview of the features too.)

Looking forward to hearing from you!

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TechCrunch has a sense of humor

Really fun read:  http://techcrunch.com/2014/12/15/how-to-speak-startup/

TechCrunch needs to cover ProtoShare – we’re an actually profitable SaaS company, thanks to our fantastic, loyal customers.

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Get Your Engineers Using ProtoShare

December has been a busy month for us – so we’re going to re-run an article that you may have missed.  You might want to forward this one to an engineer you know!

The majority of our customers are not software engineers. Instead, they are UX professionals, designers, business analysts, executives and project managers. We do have some effusive engineer customers, who are almost always part of a larger team using ProtoShare to reduce rework.

This post is an appeal to software engineers: Add prototyping to your toolkit. It will save you time, you’ll massively reduce rework, and you’ll end up a rockstar on your team.

We’re an agile shop. Our features start out as simple user stories. Our UX’ers will prototype, research, review and test implementations of user stories before they get packaged into a sprint. We don’t try to specify every last detail of a solution, we just try to get agreement on concepts, directions and limitations.

Often, fleshed-out user stories can go right to code. Fairly frequently though, issues arise early in a sprint: technology favors one implementation over another, unforeseen edge cases arise or other information is missing.

This is where prototyping as one of the arrows in a developers quiver can come to the rescue. Either by modifying someone else’s prototype, asking a question or building a prototype yourself, you can save time, reduce ambiguity and better satisfy your stakeholders.

For example, we wanted to expand our appearance bar to encompass all of the appearance settings supported by ProtoShare. We knew that some real estate would have to come from somewhere, but decided to leave some decisions up to the implementation team. After reviewing all of the information in the user story and associated prototypes, engineering realized there were at least three possible paths to completion, some involving significantly more work than others.

Knowing that any initial implementation would require revisions, and that even choosing the ‘quickest’ implementation still probably meant 2-3 days of wasted effort if it turned out to be wrong, the decision to invest 2-4 hours of time prototyping was a no brainer.

We ended up with three prototypes, and were able to have important stakeholders review these, look at them in context and choose the best path forward.

So why should engineers prototype? Because often, prototyping is overwhelmingly faster, and it’s the best way to communicate with and engage your stakeholders. Try it for yourself. Let us know how prototyping helps you as an engineer.

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Happy Thanksgiving!

Our offices will be closed November 27th and 28th for the Thanksgiving holiday. Standard customer service will be unavailable during this time. Our engineers will be monitoring for critical issues.

We hope you have a safe and happy holiday!

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